Frances Sierra
3D Artist

My passion is to create characters and props that bring virtual reality games to life and further immerse players within the narrative. Virtual reality has been the center of my life ever since the Oculus DK1 Kickstarter. This path lead to demoing simple games, to scraping together a zombie game in C#, rapidly creating content for VR hackathons, as well as working with independent filmmakers, game developers, and startups in the VR space. My constantly growing collection of headsets has allowed me to share this new technology at makerspaces, develop for it on both Unity and Unreal, along with helping others QA their games in development. Do you want responsive characters, highly interactive props, and narrative driven environments in your game? Then feel free to reach me at