3D Character Artist
Frances is a 3D Character Artist with 6 years of experience in the XR industry. She has developed content used for short films, games, and tech. This includes interactive characters and props for hardware tech demos, animated characters that bring games to life, and optimizing high resolution environments used for real estate. On the VR game, Music in Motion, she wore multiple hats and branched out into rigging, animation, physics, and visual scripting. She has always been self-driven and highly motivated. At each level she pushed the envelope of what could be achieved and filled in any production needs.
In her free time, she likes to experiment with 3D printing for cosplay as well as 2D digital art and animation.